Dec 01, 2020  
2018-2019 Catalog 
    
2018-2019 Catalog [ARCHIVED CATALOG]

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GAME 2325 - 3D Animation II - Character Setup


Semester Hours: 3 Lecture Hours: 2 Laboratory Hours: 4
Character animation for application interfaces. Skinning and weighting, forward kinematics, inverse kinetics, constraints, expressions, scripting and driven keys, mesh deformers, morph targets/blend shapes, and animation user interfaces.


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